Overall, lethal weapons are very strong when playing on the higher difficulties as long as you know how to use them correctly. Or you can just get a Flurry Gun and not care about Charge Packs at all. Even less ammo-efficent guns like Cooker and Desert Wind can be very versatile thanks to the extra armor piercing. The best guns are expensive yes, but you can clean out levels pretty good with just a Hand Cannon (900 credits, 3 ammo) thanks to all the Charge Packs you loot from safes and guards.Cleanup costs are annoying in the early game, but neglible in the mid-late game.Why would you kill enforcers when killing normal guards is so much easier?.They are triggered by drone guns however. Sounds Bugs are not triggered by agents' guns.This also only happens if the guard wasn't already alerted, so it can be ignored if most of the map is already alerted. Guards raise the alarm when finding a body, regardless of whether it's a corpse or someone knocked out.Plus, on Expert+ difficulty non-lethal weapons raise the alarm by 1 anyways so even without an EMP it might be more worthwhile to raise the alarm by 2 and not have to worry about that guard again than to raise it by 1 and be forced to either have an agent pinning them or deal with them waking up in the future. Killing advances the alarm tracker by 2, however this ban be circumvented by using EMP Packs or Dr.Just the thing I noticed recently when tried creating assassin squad with Shalem 11 on Expert difficulty and failed miserably despite having an Anatomy Analysis. I'm not complaining, you guys created an awesome game. Pacifist: Complete the campaign and do not kill anyone.Avenger: Complete the campaign and kill 1-5 guards (Avenging the slaughter from the Intro video).Assassin: Complete the campaign and kill more than 5 guards.Instead it will be an interesting idea to add a list of Achievents or even different Endings: That will be good enough already to try Shalem 11 in campaign.īesides, where is the logical explanation why the agency loses money for kills? Do they spend them on guards' funerals? I would like to see a little buff to killing. So the best use of lethal weapons is to sell them immediately and buy an equally piercing dart gun. Yes, I don't think it should be possible to pass the campaign by massacring everything on every level but at the moment it's too much on the other end. On top of that lethal weapons are pretty expensive and have usually only 1-2 ammoįor me it seems it's just too much.
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